What this rework will bring: Posted June 20, edited. The game was perfectly stable in 1. Fixed wiimote button 1 and 2 being swapped NEX: Et les temps de chargement grandement amélioré. Perfectly playable, only some audio glitches and some missing texts, but nothing annoying.
|Système d’exploitation:||Windows, Mac, Android, iOS|
|Licence:||Usage Personnel Seulement|
After some consideration, we came up with the following plan: Amazing job on the system. Otherwise it had quite good game play, running anywhere from 55 – 60 fps. On retrouve désormais le support des applications Elf, ce qui permet de lancer tout un tas d’homebrews. Posted June 20, edited. Posted August 6, edited.
Search Google Wikipedia page. Super Mario Maker SMM is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September Players are able to create and play their own custom courses, based on Super Mario Bros.
U, and share them online. Over time, new editing tools cfmu unlocked, allowing players to download and play courses designed by other players. Super Mario Maker received critical acclaim upon its release, with reviewers praising the game’s user interface and course editing tools. In MayNintendo announced that over 7.
This game does not require non-default settings to run properly.
You can use Cemuhook to add the missing fonts course titles, course creator names, etc. For custom courses you can use Super Mario Maker Databasea client to swap out courses in your save game is available. In order to edit 112.2 wiki, you must register and verify your account.
Super Mario Maker – CEMU Wiki
Search Google Wikipedia page Super Mario Maker SMM is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September Super Mario Maker on 1. Super Mario Maker online on 1. Retrieved from » http: Game pages with misformatted series. Navigation menu Personal tools Create account Log in. Views Read View source View history.
Navigation Main page Recent changes Random page Help. Editing the Wiki Game template Infobox docs New game tutorial. This cmu was last modified on 17 Octoberat Level editorPlatformer.
GamePadPro Controller. When starting a game, the controller goes crazy Mario goes at the top right of the screen. Some text is missing, occasional stutter, major tearing and occasional sound glitch. Text rendering glitch, very minor audio glitches, sprites swap sometimes from the game selected can only be fixed by restart. Some text missing in vemu areas, sometimes you cant enter the name for your level.
Cenu are missing from various areas mainly level names. Small graphical glitches in certain scenarios. Some textures bug when you change mario game example: Game physics seem sluggish, as if Mario runs in semi-slowmotion.
Minor graphical glitches when using the SMBU skin, perfect otherwise. After levels are loaded: Level Style and audio glitches.
Cemu – Wii U emulator
Sometimes i can hear some Sound glitches Minor glitches, if anything else runs then the game slows down a bit. It is impossible to advance past the tutorial level as I think it needs gamepad input. Coins seemed to have minor graphical glitches. Small black slits in the map background behind coins.
Level names are not displayed on the Course Bot. Otherwise it had quite good game play, running anywhere from 55 – 60 fps. Fixeable by going to Mario Challange or Coursebot. Minor lag now and again and in menus but really very 1.21.2 complaint. The only thing I really could ask for is Nintendo Network access.
Amazing job on the system. Some small stutter when open or closing menus, but inside menus and levels is solid 60fps. Didn’t see any glitches.
Runs really smoothly with ocasional really ocasional seconds freezing. The game was perfectly stable in 1. I’ve tried about 20 times and it crashes ever time. The game runs absolutely fine. It has a good fps, and there are a minimal amount of graphical bugs. The only big problem is when you try to play online levels, or in any kind of way get online, the game crashes. This means, that you cannot play online levels from other players. I’m not even sure if this can be fixed, but if it could, then it would be perfect!
Get taken from main menu to black screen where you can only hear gameplay audio. This, and all other games, are mirrored. Shader issues on sprite fixes itself when going into course bot, sound issues in course bot menu. Courses do play well! Too slow to play most levels. When you have to enter a level-name after you completed the tutorial, just hit enter: If cemu had online this game would be perfect.
Only online levels doesn’t load. The gird and the course thumbnail doesn’t appears but it’s perfectly playable. Perfectly playable, only some audio glitches and some missing texts, but nothing annoying. The background of the mario maker text is blank. Fixed by pressing k twice.
Perfect FPS, audio now running normal and only minor visual bugs. Tiles are all stretched out in super mario bros mode, distorted in new super mario bros u mode.
No major changes from 1. Amiibos work, NSMB engine is much slower than the rest but still playable. Crashes xemu trying to go online, Only lags when trying to load new stuff that isn’t cached yet. Last cemu build to run on AMD cards properly up to 1. Fully playable except of all online modes. Otherwise solid 60 fps and no graphical glitches. Several fonts are missing, can be fixed .112.2 later builds in combination with cemuhook.
No graphical glitches with 1. No fix to this yet. Problems only on AMD graphic cards. Freezes infinitely on the white screen after the Mario Maker logo appears. Please fix for new AMD drivers.
Blocks and UI elements invisible in main menu, thus unable to proceed. All of the blocks are invisible, and you can’t pass the tutorial due to the menu UI not working. A few 1.122.2 noticeable missing textures especially in blocks, sometimes appearing white and at other times, invisible. No missing textures in the game anymore and no invisible blocks either. Played without cemuhook, at least without the shared fonts download.
Does not run on any Radeon driver higher than Always runs at 60 FPS. But some text is missing. This can be fixed with Cemuhook. World preview is femu missing. Cfmu grid is missing. World preview missing and textures messed up after completing 10 Mario Challenge Princess is at another castle. SMM is almost perfect but only Coursebot grid is missing and some fonts are displayed incorrectly. The only problem is that the edit grid is missing. The grid being missing is my only problem with the game.
Cemuhook fixes all ecmu the fonts, making it even more playable. Stays at 60fps at p. The Grid is missing and There are no CourseBot pictures and the white circles are from the frog and the Eraser are missing.